Article10.1007/s10766-011-0184-3
Nearest Neighbor Searches on the GPU
Pedro Henrique de Siqueira Leite,João Marcelo Teixeira,Thiago Farias,Bernardo Reis,Verônica Teichrieb,Judith Kelner-2011-10-11-International Journal of Parallel Programming
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Keywords
Computer scienceGridRendering (computer graphics)k-nearest neighbors algorithmData structurePoint cloudMassively parallelParallel computing
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