TL;DRAbstract
In this paper we introduces a new realtime level-of-detail deepwater animation scheme, which uses many different proven water models. In addition we show how to utilities today’s latest graphic hardware for realistic rendering of oceans.
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In this paper we introduces a new realtime level-of-detail deepwater animation scheme, which uses many different proven water models. In addition we show how to utilities today’s latest graphic hardware for realistic rendering of oceans.
Keywords
Rendering (computer graphics)Computer graphics (images)Computer scienceAnimationComputer animation
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