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A SYMBOLIC-CONNECTIONIST FRAMEWORK FOR REPRESENTING EMOTIONS IN COMPUTER GENERATED FORCES

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TL;DRAbstract

In concert with the I/ITSEC ’01 theme, “Warfighting Readiness Through Innovative Training Technology”, this paper explores an innovative approach to enhancing the realism and hence the efficacy of training – developing the capacity for synthetic forces to act and respond emotionally. Emotions, along with moods and dispositions, have been shown to be important determiners of behaviors. They influence how situations are interpreted, how attention is focused, which actions are considered, and how these actions are executed. For example, individuals who are afraid will more readily interpret a situation as dangerous, have their focus of attention narrowed down to the source of their fear, and be biased toward actions that can reduce their level of fear. Similarly, individuals who are angry will more readily interpret others as being hostile, have their focus of attention narrowed down to the source of their anger, and be biased toward aggressive and/or retaliatory actions. Understanding an

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In concert with the I/ITSEC ’01 theme, “Warfighting Readiness Through Innovative Training Technology”, this paper explores an innovative approach to enhancing the realism and hence the efficacy of training – developing the capacity for synthetic forces to act and respond emotionally. Emotions, along with moods and dispositions, have been shown to be important determiners of behaviors. They influence how situations are interpreted, how attention is focused, which actions are considered, and how these actions are executed. For example, individuals who are afraid will more readily interpret a situation as dangerous, have their focus of attention narrowed down to the source of their fear, and be biased toward actions that can reduce their level of fear. Similarly, individuals who are angry will more readily interpret others as being hostile, have their focus of attention narrowed down to the source of their anger, and be biased toward aggressive and/or retaliatory actions. Understanding an

Keywords

ConnectionismFocus (optics)AngerTheme (computing)PsychologyComputer scienceCognitive psychologyCognitive science

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