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Open AccessArticle10.20870/ijvr.2001.5.1.2672

Geometric Modeling of Sheet Deformation within a Virtual Environment

B Mahal,D.E.R. Clark,John Simmons-2001-01-01-International Journal of Virtual Reality

TL;DRAbstract

In this paper we present a real-time, computationally inexpensive environment for on-screen, accurate simulations of thermoplastic sheet materials on a conventional Personal Computer. A pseudoimmersive virtual environment is constructed to handle the implementation of a real-time aesthetically accurate deformation algorithm called MaSSE: Mass-Spring Simulation Engine. The motion of the sheet is controlled by gravity and by using a mouse-pointing device to manipulate the sheet within the environment. An application for the environment is centered on, although not restricted to, mechanical engineering-based real-time simulations of heat-sensitive sheet materials.

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In this paper we present a real-time, computationally inexpensive environment for on-screen, accurate simulations of thermoplastic sheet materials on a conventional Personal Computer. A pseudoimmersive virtual environment is constructed to handle the implementation of a real-time aesthetically accurate deformation algorithm called MaSSE: Mass-Spring Simulation Engine. The motion of the sheet is controlled by gravity and by using a mouse-pointing device to manipulate the sheet within the environment. An application for the environment is centered on, although not restricted to, mechanical engineering-based real-time simulations of heat-sensitive sheet materials.

Keywords

Virtual machineDeformation (meteorology)Computer scienceSpring (device)Mechanical engineeringComputer graphics (images)EngineeringMaterials science

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