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Interactive Watercolor Animations

Thomas Luft,Oliver Deußen-2005-01-01-KOPS (University of Konstanz)
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TL;DRAbstract

We present algorithms that produce a natural watercolor appearance of 3D-scenes and render them in realtime. Our approach imitates the most important natural effects of watercolor and incorporates two essential painting techniques: the wet-in-wet and the wet-on-dry painting. We apply our technique to different scenes, and show how to segment and abstract the content.

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We present algorithms that produce a natural watercolor appearance of 3D-scenes and render them in realtime. Our approach imitates the most important natural effects of watercolor and incorporates two essential painting techniques: the wet-in-wet and the wet-on-dry painting. We apply our technique to different scenes, and show how to segment and abstract the content.

Keywords

Computer graphics (images)Natural (archaeology)Computer sciencePaintingArtAnimationVisual artsArtificial intelligence

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