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G Boots: A Real-Time 3D Puzzle Video Game Graphics Senior Project

Zachary Glazer-2015-01-01-DigitalCommons - CalPoly (California State Polytechnic University)

TL;DRAbstract

G Boots is a real-time 3D puzzle video game. It uses OpenGL, using GLSL for shaders, in order to implement cross platform support of advanced rendering and shading techniques. A level editing system was implemented so that anyone can make or edit levels that can then be played in the game. At the end of two quarters of development by a single developer, one polished proof of concept level was created using the level editing system in order to show the feasibility of the project.

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G Boots is a real-time 3D puzzle video game. It uses OpenGL, using GLSL for shaders, in order to implement cross platform support of advanced rendering and shading techniques. A level editing system was implemented so that anyone can make or edit levels that can then be played in the game. At the end of two quarters of development by a single developer, one polished proof of concept level was created using the level editing system in order to show the feasibility of the project.

Keywords

Computer scienceComputer graphics (images)Video game developmentVideo gameGraphicsGame DeveloperMultimediaHuman–computer interaction

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